Massive Failure #13 – Just Asking

Today I ask a few questions regarding the MMORPG industry, and give you my opinions regarding the answers. Questions like “Is the subscription-only model dead?”, “Is the Golden Age of MMORPGs behind us?”, and “What non-MMO IP could ever reach WoW-like numbers of paying customers, if it were an MMO?” Yes, this is a blatant […]

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Massive Failure #12 – Room For Improvement

All MMOs steal ideas and features from each other, and no MORPG is perfect, so on today’s show, I discuss things some MMOs should ‘borrow’ from other games to improve their own. Such as a system for creating User Generated Content in “Rift”; randomized instanced quests for both solo and group play in “The Secret […]

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Massive Failure #11 – A Hero Fails

This week I give my initial review of “Neverwinter”, after having played extensively in the 2nd Beta event last weekend. I also revise my opinion some from last week on the future of Funcom’s titles, based upon recent interviews Joel Bylos gave. Finally, I discuss hitting level 60 in “Rift” on my Cleric, and my […]

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Massive Failure #10 – Fluff Threshold

This week we discuss Guild Missions in “Guild Wars 2″, and how they are both good and bad for small guilds. The second anniversary is here for “Rift”, and it has driven me to the limits of my Fluff Threshold! Finally, I talk a bit about Joel Bylos being promoted to Creative Director for all […]

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Massive Failure #9 – Panzer Cleric!

Another Tuesday, another Massive Failure! Today I talk about the upcoming 2nd anniversary for “Rift”, and how people continue to state the game is going to be killed off by [Insert MMORPG Here]. Where have we heard that before? Also, I ask the question no one is asking: Is “DayZ” an MMO? Finally, does the […]

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Massive Failure #8 – Adapt or Die

After such an exciting week in MMO news before last week’s show, the week leading up to this show has been pretty blah overall. So I dug down to the bottom of the barrel, pulled out a few issues to talk about, and came up with something resembling a reasonable podcast episode. This week I […]

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Massive Failure #7 – Indienogo

It’s been an interesting week in MMORPGs. This time I talk about DarkCryo’s up and down week, which saw their Indiegogo financing campaign cancelled, but showed they have a community backing them that is truly Shiny. I also discuss Wildstar making a classic blunder, and suggest Funcom look to another MMORPG development house for inspiration […]

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Massive Failure #6 – Boondoggle

On this show I discuss Cryptic’s $200 ‘Hero of the North’ founders pack for “Neverwinter”, and why I think Lifetimers for other Cryptic games are frankly getting screwed in Neverwinter’s beta plans. Also in today’s show, Turbine is forming a Player Council for “Lord of the Rings Online”: Will it make a difference? “Star Trek […]

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Massive Failure #5 – Cynic

In an extra-cynical mood today, discussing Guesting finally arriving in “Guild Wars 2″, the recent freak-out “Age of Conan” fans had about the future of their game (and how I feel it was unwarranted), and I ask if you give a damn about “The Elder Scrolls Online”? I certainly don’t. Finally, in today’s Rant I […]

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Massive Failure #4 – Kickstart(er) My Heart

What’s on today’s show? Well, I talk about the $2,300,000 vanity pet from “World of Warcraft”, talk about what plans ArenaNet has for “Guild Wars 2″ over the next six months (and what they didn’t say that is quite telling), talk a bit about “Pathfinder Online”, give an update about the “Firefly Universe Online” controversy. […]

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