Indiana Jones and the Temple of Doom (1984)

In part two of my look at the Indiana Jones franchise, I will explore how this film sharply changed the tone of the series.

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The Fast and the Furious (2001)

In this Patreon Bonus episode, Dana shares another crazy story that could only happen to him! He also looks at the how the “Fast” franchise got off the ground!

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AggroChat #198 – Mining Our Memories

Tonight we are back recording an normal show after last week’s game of the year show.  This also marks the first show we are purposefully trying to time box at around 90 minutes worth of recording time…  which turns into roughly an hour of run time after editing.  The plan is to make this show a little easier to consume… and also easier to record for those of us who are in central and east coasts because some of our bigger shows lead to getting to bed occasionally around 1 am.  As a result we whittled down the list of topics a bit and wound up with essentially four solid topics to discuss.  As a result oddly enough the conversation seemed to flow much more easily so it may also be a good decision for our content in the long run as well.

Topics Discussed:

  • Bloodborne
    • Soulsian Games
  • Spring Blossom Event
    • Monster Hunter World
  • Neostalgia MMORPGs
    • Project Gorgon
    • Shroud of the Avatar
  • The Way Games Start

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The Dark Side – Pixels & Dice #62

Today Beoulus and Scormus talk about playing as evil characters in roleplaying games. Is this a good idea? Can this work well in a mixed alignment party? Theme Music – “Pinball Spring”, by Kevin MacLeod (Incompetech.com), licensed under the Creative Commons “Attribution 3.0” license. Proud member of The Gaming and Entertainment Network (TGEN) Find us on Facebook…

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AggroChat #197 – The Sexy Brutale Show

This week we record the March AggroChat Game Club game…  The Sexy Brutale. This murder mystery puzzle game is Thalen’s pick and the crew talks about their experiences playing the game and sorting out how best to utilize those time warping powers.  This also happens to be the first show ever recorded without Belghast, and while everything seems to have gone off swimmingly… be warned that Bel does in fact sound weird this week. Please Look Forward to It!

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Sea of Disappointment – Pixels & Dice #61

Today we talk about the disappointment that is :Sea of Thieves”, and whether or not game developers should be relying upon PvP to be their primary content in a multiplayer game. Theme Music – “Pinball Spring”, by Kevin MacLeod (Incompetech.com), licensed under the Creative Commons “Attribution 3.0” license. Proud member of The Gaming and Entertainment Network (TGEN)…

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A Filmmaker’s Journey Part Two : “Film School” with Phil Joanou

In this episode, Phil talks about the decision to go to USC Film School, takes us through the whole experience and along the way shares some very interesting stories!!!

Phil’s Website : www.philjoanoudirector.com

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Battle Bards Episode 118: More starting zone themes

What are your favorite memories of those first few days in a brand-new MMORPG? Chances are that those memories are inextricably connected to the music of these beginning areas. On today’s episode of Battle Bards, the crew revisits starting zone themes to talk about the experience of those first critical steps in an online game — and the songs that connect us forever to that.

Episode 118 show notes

  • Intro (feat. “Dun Morogh” from World of Warcraft, “Autumn in Ascalon” from Guild Wars, and “Silverwood” from RIFT)
  • “Emerald Falls” from Revelation Online
  • “Bleakrock Isle” from Elder Scrolls Online
  • “Ronfaure” from Final Fantasy XI
  • “Azuremyst Isle” from World of Warcraft
  • “Olvia” from Black Desert
  • “The Black Shroud” from Final Fantasy XIV
  • “Newbie Melody” from RuneScape
  • Which one did we like best?
  • Listener Notes: Hirvox and GeorgeWilson3
  • Jukebox Picks: “Main Menu” from Life is Strange: Before the Storm, “With Sympathy” from Gears of War 2, “The Descent into Spring Valley” from Nine Parchments
  • Outro (feat. “Isle of Refuge” from EverQuest II)

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AggroChat #196 – Sliced Pickle

Tonight we talk a bit about the arrival to Monster Hunter World of the most annoying griefer…  Deviljho… aka Pickle. We also talk a bit about the weapon balance changes. From there we talk a bit about crafting systems in games and what we have liked and where they have fallen short.  From there we talk a bit about Eureka in Final Fantasy XIV and how it’s a grind reminiscent of Everquest. Kodra delves into a discussion about Witcher 3 and the game once you get past the cringey bits.  Tam talks at length about Star Citizen and how much game is currently available. Then we wrap up with a short discussion about how Demon Souls has not held up the way the others in the series have.

Topics Discussed

  • Monster Hunter World
  • Deviljho – Pickle
  • Crafting Systems in Games
  • Eureka – Final Fantasy XIV
  • Everquest
  • Witcher 3
  • Star Citizen
  • Demon Souls

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The Legacy – Pixels & Dice #60

Today Beoulus and Scormey discuss Legacy variants for board games. What are they, what do they mean for the future of tabletop gaming, and how could they affect classic board games? Theme Music – “Pinball Spring”, by Kevin MacLeod (Incompetech.com), licensed under the Creative Commons “Attribution 3.0” license. Proud member of The Gaming and Entertainment Network (TGEN)…

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