AggroChat #157 – Occasional Space Magic

Last week we screwed up a bit in that we completely missed a topic.  Kodra has been drafting an awful lot of Amonkhet via Magic Online, so this week we talk at length about that.  We also talk at length about Destiny and the Destiny 2 gameplay reveal information.  Belghast talks about his feels and how much he loves the game, and Tamrielo provides the dissenting view of how hard he bounced off of it and how he wanted more than gunplay and occasional space magic.  Regardless we all seem to have a certain measure of hope about the Destiny 2 launch.  We talk a bit about Mario Kart 8 Deluxe and the slightly increased availability of the Nintendo Switch.  Finally we discuss Fire Emblem and Disgaea and the weird world that they are.

Topics Discussed: Magic the Gathering, Magic Online, Drafting Amonkhet, The Game Room, Destiny, Destiny 2, Mario Kart 8 Deluxe, Nintendo Switch, Fire Emblem, Disgaea

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Battle Bards Episode 98: Perfect World International

Perfect World — it’s not just a massive games publisher, it’s also an MMORPG! The team at Battle Bards timidly tiptoe into this unknown soundtrack, not sure of what may lurk around the next bend. Is it a pile of suck? An undiscovered gem? Forgettable fluff? We’re not going to tell you in the intro here, you’ll have to listen along with us to find out!

Episode 97 show notes

  • Intro (feat. “Rising Tide Theme and “Frostcovered City”)
  • “Fly With Me/Etherblade City”
  • “Archosaur”
  • “Plume City”
  • “City of Raging Tides”
  • “Descent Theme”
  • “Genesis Theme”
  • “Cube of Fate”
  • Which one did we like the best?
  • Jukebox Picks: “Main Theme” from Horizon Zero Dawn, “The Capital with a Beautiful Lake and the Holy Sword” from Tales of Zestiria, and “Caprice” from Morrowind
  • Anniversary show incoming!
  • Outro (feat. “Everywhere”)
  • Stinger

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Predator (1987)

Dana continues to chart the path from Alien to Alien Covenant with all films in between and yes this means the Predator Franchise!

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AggroChat #156 – Oppressive Pacifists

Since this will be releasing on Mother’s Day, the crew wants to wish all of the mothers that listen to the podcast a very happy one.  After a few slim weeks we once again had the full crew, which is always something to be celebrated.  I find it funny how when we have what feels like a limited amount of things to talk about, it also seems like we delve into some of the more interesting discussions.  The shows title this time comes from a game breaking bug that was introduced recently in Stellaris.  We talk a bit about Bel’s experiences starting Knights of the Fallen Empire, and this leads into an interesting talk about our thoughts regarding sequels and whether or not we want the previous cast of characters to continue.  We also talk about concerns regarding the Diablo 3 Necromancer expansion, and that ultimately leads to some discussion about Destiny 2 and the currently lack of a PC pre-order option.

Topics Discussed:  Stellaris – Knights of the Fallen Empire – Star Wars Galaxies – Sequels and Continuing with Characters – Replayability – Fallen London – Infinity – Diablo 3 – Playing Catch up in WoW – Diablo 3 Necromancer Expansion – Destiny 2

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Alien 3 (1992)

Dana continues to chart the path from Alien to Alien Covenant with all films in between !

Help support this show by going to www.patreon.com/howisthismovie

For one time donations go to https://www.paypal.me/DanaBuckler

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Cat Context 113: Story in Games

This week Liore, Arolaide, and guest Vajra discuss the role of story in video games. The discussion was inspired by this article — you might want to read it before listening so you know exactly what we’re shouting about. Is the pursuit of a good story hindering game development? Does environmental storytelling really count as a story? Have game writers, thus far, created anything better than a Twilight novel? This podcast is also available as an unedited video: * Free Music Archive page for our theme, in THE crowd by The Years * Aro’s Etsy store

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Cat Context 113: Story in Games

This week Liore, Arolaide, and guest Vajra discuss the role of story in video games. The discussion was inspired by this article — you might want to read it before listening so you know exactly what we’re shouting about. Is the pursuit of a good story hindering game development? Does environmental storytelling really count as a story? Have game writers, thus far, created anything better than a Twilight novel? This podcast is also available as an unedited video: * Free Music Archive page for our theme, in THE crowd by The Years * Aro’s Etsy store

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AggroChat #155 – Men Are Terrible Land

This week we dig more into Horizon Zero Dawn… or as it was called early in the show Aloy’s Adventures in Men Are Terrible Land.  Tam is nearing the end of the game, and Belghast and Kodra have made it a bit further… or at least enough to be able to talk about some of the things going on in the game.  Bel has fallen into a rather large Star Wars the Old Republic shaped hole and talks about his experiences with the new systems… and insane experience boost.  Grace has been playing a lot of World of Warcraft and we talk about how playing that game when you really don’t care about progression can be an extremely relaxing time.  Bel talks a little bit about Prey, or the game where you bash things with a wrench just in case they are a mimic.  Kodra has been doing some drafting of the new Amonkhet set in Magic the Gathering Online.  Finally we get into a discussion about our recent foray into Heroes of the Storm, and Overwatch.

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Retro Reprise Episode 10: Final Fantasy adventures

What was originally the swan song — the “final” game developed — of Square turned into the studio’s flagship franchise that is now in its 30th year. For the return of Retro Reprise, Syl and Syp take a nostalgic journey back through the first nine Final Fantasy games, looking at the music from the NES, SNES, and PlayStation eras. Missing the combat tracks? Stay tuned for part 2 of this series!

Episode 10: Final Fantasy adventures

  • Intro
  • Final Fantasy I: “Main Theme”
  • Final Fantasy I: “Prelude”
  • Final Fantasy I: “Airship”
  • Final Fantasy I: “Matoya’s Cave”
  • Final Fantasy II: “Chocobo Theme”
  • Final Fantasy IV: “Victory Theme”
  • Final Fantasy IV: “Love Theme”
  • Final Fantasy VI: “Terra’s Theme”
  • Final Fantasy VI: “Aria Di Mezzo Carattere (Opera Theme)”
  • Final Fantasy VII: “Aeris’ Theme”
  • Final Fantasy VII: “Cosmo Canyon”
  • Final Fantasy VII: “Chasing the Black Caped Man”
  • Final Fantasy VII: “Ahead on our Way (Kalm Village)”
  • Final Fantasy VIII: “Liberi Fatali”
  • Final Fantasy VIII: “Balamb Garden”
  • Final Fantasy VIII: “Fisherman’s Horizon”
  • Final Fantasy IX: “Behind the Door”
  • Final Fantasy IX: “The Place I’ll Return to Someday”
  • Outro

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Alien (1979)

Dana begins to chart the path from Alien to Alien Covenant with all films in between !

Help support this show by going to www.patreon.com/howisthismovie

For one time donations go to https://www.paypal.me/DanaBuckler

www.twitter.com/howisthism…

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