AggroChat #200 – The Meta vs The Game

Tonight we are recording our two hundredth episode of AggroChat and we still have no clue what we are doing.  There was a joke floating around this week that “lets make a podcast” is the new version of “let’s form a band” and honestly… it sorta is.  April 13th of 2014 I gathered up some of my friends and said, let’s do a thing where we mostly just have the conversations we normally have on voice chat…  while recording it. Four years and some change later we are sitting at our bicentennial episode.

Tonight we talk about the Kulve Taroth event happening in Monster Hunter World.  Kodra and Bel talk about Magic the Gathering Arena and how this might actually be the answer to Magic for the Hearthstone crowd.  Kodra talks about his experiences with the Dominaria pre-release draft event. Finally we settle into a lengthy discussion about games with defined metas and the battle between playing the way you want and playing in a way that supports the meta compositions.

Topics Discussed

  • Monster Hunter World
    • Kulve Taroth
  • Magic the Gathering Arena
    • Preconstructed
  • Dominaria Pre-release
    • Drafting the set
  • Playing the Meta vs Playing the Game
    • Warhammer 40k
    • Destiny
    • League of Legends
    • Heroes of the Storm
    • Monster Hunter World

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Fifth Times the Charm – Pixels & Dice #64

Today we talk about our experiences with “Dungeons & Dragons” 5th Edition, what we like, and how we feel it compares with some classic pen-&-paper roleplaying games. Theme Music – “Pinball Spring”, by Kevin MacLeod (Incompetech.com), licensed under the Creative Commons “Attribution 3.0” license. Proud member of The Gaming and Entertainment Network (TGEN) Find us on Facebook…

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Fifth Times the Charm – Pixels & Dice #64

Today we talk about our experiences with “Dungeons & Dragons” 5th Edition, what we like, and how we feel it compares with some classic pen-&-paper roleplaying games. Theme Music – “Pinball Spring”, by Kevin MacLeod (Incompetech.com), licensed under the Creative Commons “Attribution 3.0” license. Proud member of The Gaming and Entertainment Network (TGEN) Find us on Facebook…

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Battle Bards Episode 119: Skyforge

Believe it or not, it’s the Battle Bards’ fifth anniversary! From its weirdly humble beginnings back in 2013 to our arrogant ramblings here in 2018, coverage of MMO music must continue! In today’s episode, we’ll be listening to a surprisingly good soundtrack: Skyforge. Yes, that Russian sci-fi MMO from the Allods team that lets you grow into your ego as a god. Groove on these tunes and see if there’s a new sleeper soundtrack waiting for you!

Episode 119 show notes

  • Intro (feat. “Pioneers,” “Story Without End,” and “Wilderness”)
  • “Dreams of Aelion”
  • “Login Theme”
  • “Stronghold”
  • “Campaign Music”
  • “Aelinar”
  • “Forest Retreat”
  • “Battle”
  • Which one did we like best?
  • Listener Notes: Rafael and Mark
  • Jukebox Picks: “Breathe the Black” from Where the Water Tastes Like Wine, “Skalitz 1403” from Kingdom Come Deliverance, and “A.C.I.D.” from Into the Breach
  • Outro (feat. “Illusion”)

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Battle Bards Episode 119: Skyforge

Believe it or not, it’s the Battle Bards’ fifth anniversary! From its weirdly humble beginnings back in 2013 to our arrogant ramblings here in 2018, coverage of MMO music must continue! In today’s episode, we’ll be listening to a surprisingly good soundtrack: Skyforge. Yes, that Russian sci-fi MMO from the Allods team that lets you grow into your ego as a god. Groove on these tunes and see if there’s a new sleeper soundtrack waiting for you!

Episode 119 show notes

  • Intro (feat. “Pioneers,” “Story Without End,” and “Wilderness”)
  • “Dreams of Aelion”
  • “Login Theme”
  • “Stronghold”
  • “Campaign Music”
  • “Aelinar”
  • “Forest Retreat”
  • “Battle”
  • Which one did we like best?
  • Listener Notes: Rafael and Mark
  • Jukebox Picks: “Breathe the Black” from Where the Water Tastes Like Wine, “Skalitz 1403” from Kingdom Come Deliverance, and “A.C.I.D.” from Into the Breach
  • Outro (feat. “Illusion”)

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AggroChat #199 – Four Years Complete

In a human sense AggroChat just turned 5 years old this last Friday…  but in a more correct sense we have now completely four entire years of this podcast.  I still feel like we really don’t completely know what we are doing here. As the patron saint of bad decisions…  Belghast journeys back into Everquest… not EQ2 but the original and talks a bit about how many of those systems have changed drastically.  Grace and Bel talk a bit about their Mythical Nonsense journey in World of Warcraft as they reached Mythic +10 this past week. We go into a lengthy conversation talking about encounter decision with several examples including Monster Hunter World and Dark Souls.  We talk briefly about the Dominaria expansion for Magic the Gathering and the release of Standard Ready Challenger Decks. Finally we wrap up with a little bit of discussion about the MegaMan event happening in Monster Hunter World.

Topics Discussed

  • Four Years of AggroChat
  • Original Everquest
    • Changed Systems
  • Mythical Nonsense
  • Encounter Design
    • Single Player Encounters
    • Multiplayer Encounters
    • Variable Number Encounters
    • Dark Souls Encounters
    • Monster Hunter World Encounters
    • Guild Wars 2 Mistakes
  • Dominaria Magic Expansions
    • Challenge Decks
  • Monster Hunter World Megaman Event

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