Battle Bards Episode 116: There be dragons

Mighty and majestic, scaly in hide and shrewd of mind, smoking with fury unabated… these are the Battle Bards! Also, dragons. Yes, in today’s episode, the Bards tackle the soundtracks to one of the most iconic fantasy creatures of all time. So call over your good luck dragon and get your best Sean Connery voice on as we loot the musical hoard of these beasts.

Episode 116 show notes

  • Intro (feat. “Bash the Dragons” from Guild Wars 2, “Shinryu’s Theme” from Final Fantasy XIV, and “Drakonspire Depths” from Aion)
  • “Sindragosa” from World of Warcraft
  • “The Valley of Dragons” from SUN
  • “A White Dragon Fallen into the Earth” from Dragon’s Dogma Online
  • “Mordremoth” from Guild Wars 2
  • “Dragon Considers” from The Secret World
  • “Spirit Island” from Istaria
  • “Tiamat’s Requiem” from Aion
  • Which one did we like best?
  • Listener notes: Frazleytastic, Pandalulz, Jdub, Mylin1
  • Jukebox picks: “The Valley of the Blinding Mist” from The Vanishing of Ethan Carter, “Milton’s Tower” from What Remains of Edith Finch, and “Ave Maria” from Hitman: Blood Money
  • Outro (“Here Be Dragons” from Guild Wars 2)


AggroChat #192 – Essentials of Grind

This week we went a little off course from our normal show.  In truth we are all largely playing the same games we have been playing for the last few weeks.  Instead Ashgar proposed a topic where we discussed what makes a grind work in a game.  This eventually devolves into a discussion of mostly Monster Hunter World because it seems to have a really great grind mechanic.  We also discuss traditional JRPG grinding, MMO grinding, and a bit about why the Destiny 2 grind isn’t really working out.  Tune in and grind your faces off!

Topics Discussed:

  • Grinding in Games


Game to Idiot Box – Pixels & Dice #56

With “The Witcher” and “The Secret World” reportedly being developed into television series, are there any other games that should get put on TV? Theme Music – “Pinball Spring”, by Kevin MacLeod (, licensed under the Creative Commons “Attribution 3.0” license. Proud member of The Gaming and Entertainment Network (TGEN) Find us on Facebook and Twitter


AggroChat #191 – Insect Glaive is Vega

Generally speaking when I think we have a short show…  we end up recording a two hour long epic of nuance and random commentary.  This is not one of those situations.  We are still very much in a Monster Hunter shaped hole that may or may not be the footprint of the monster we are tracking.  That said we do talk a bit about DragonQuest Builders on the Switch and Radiant Historia on the 3DS.  However like clockwork we did in fact dig right back into the Monster Hunter goodness as we somehow managed to get Thalen to buy into this nonsense as well.

Topics Discussed:

  • DragonQuest Builders
  • Radiant Historia
  • Monster Hunter World


Battle Bards Episode 115: EVE Online

Forgettable ambient noise or entrancing space sounds? This is the debate that’s at the core of today’s episode, as the Battle Bards take on EVE Online’s beloved and perhaps misunderstood soundtrack. It’s a journey that goes far beyond our galaxy to one full of intrigue, industry, and space discotheques!

Episode 115 show notes

  • Intro (feat. “Below the Asteroids,” “Odyssey,” and  “I Saw Your Ship (symphony version”)
  • “Akat Mountains”
  • “Minmatar Rock”
  • “Hail to the Explorer”
  • “Theme from Jita”
  • “Red Glowing Dust”
  • “Merchants, Looters, and Ghosts”
  • “The Dealer”
  • Which one did we like best?
  • Listener notes: Veon91, Zen Dadaist, KatsPurr
  • Jukebox picks: “Musik 2” from Hotline Miami, “Battlefield One” from Battlefield 1, and “Theories of an Eager Heart” from Planet Coaster
  • Outro (feat. “EVE Fanfest 2013 Theme”)


Scream (1996)

Scream was released in 1996 and completely changed the Horror genre for years to come!!

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AggroChat #190 – Vegetarian Apex Predator

This week we record our 190th episode and for whatever reason each time we tick off a 10th episode it seems like a big deal.  Last week during the bustle of getting ready for a show I completely missed a topic so we are leading off with that.  Thalen talks a bit about the early access deck building game Slay the Spire.  From there we talk a bit about our continued addiction to Monster Hunter World in spite of its flaws on the group interaction side.  We talk a bit about our new D&D 5th Edition Campaign set in a custom game world of Tam’s design.  Kodra talks a bit about bouncing off of Warframe and that leads to a discussion about games and accessibility.  Tam and Ash describe Night in the Woods…  and it begins to sound an awful lot like Bel’s experiences with his own home town.  From there we attempt to close out the show but get into another discussion about Monster Hunter World before actually succeeding.

Topics Discussed

  • Slay the Spire
  • Monster Hunter World
  • Fallout: The Board Game
  • D&D 5e Campaign
  • Bouncing off Warframe
  • Accessibility and Games
  • Night in the Woods
  • More Monster Hunter